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ISSN Approved Journal || eISSN: 2582-8185 || CODEN: IJSRO2 || Impact Factor 8.2 || Google Scholar and CrossRef Indexed

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Research and review articles are invited for publication in January 2026 (Volume 18, Issue 1)

Operationalizing AI in game development: MLOps infrastructure patterns and frontline insights

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  • Operationalizing AI in game development: MLOps infrastructure patterns and frontline insights

Aravind Chinnaraju *

Senior Technical Program Manager, Seattle, USA.

Review Article

International Journal of Science and Research Archive, 2025, 15(02), 081-101

Article DOI: 10.30574/ijsra.2025.15.2.1288

DOI url: https://doi.org/10.30574/ijsra.2025.15.2.1288

Received on 14 March 2025; revised on 30 April 2025; accepted on 02 May 2025

Modern game development increasingly depends on sophisticated machine-learning (ML) workflows to drive personalization, procedural content, and adaptive AI behaviors at scale. Conventional MLOps playbooks, however, seldom satisfy the stringent latency, telemetry, and governance demands of live-service gaming. This article proposes a comprehensive end-to-end MLOps framework for game development, covering high-frequency telemetry and data-governance pipelines, rollback-capable player-centric feature stores, and a canonical GameOps–MLOps reference architecture that unifies asset and model delivery. Continuous-integration paradigms are extended with game-specific tests behavioral bots, balance regressions, and canary deployments in matchmaking queues while scalable training pipelines incorporate distributed GPU orchestration, curriculum-driven self-play, and privacy-preserving federated updates. The Real-Time Inference Mesh (RTIM) achieves sub-20 ms gRPC inference through edge caching, model hot-swap, and ensemble fallback, and online-learning loops embed reinforcement learning directly into live operations. AIOps layers couple gameplay KPIs with model health, enabling automated root-cause analysis and self-healing. The framework also details model-integrity attestation, cheat-detection pipelines, regulatory mapping, and cost-plus-carbon optimization. Case studies from indie to AAA contexts validate the approach, and a forward-looking research agenda concludes with an actionable roadmap for companies aiming to mature their game-centric MLOps capabilities.

MLOps; Game Development; Real-Time Inference; Reinforcement Learning; Observability; Cloud Gaming

https://journalijsra.com/sites/default/files/fulltext_pdf/IJSRA-2025-1288.pdf

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Aravind Chinnaraju. Operationalizing AI in game development: MLOps infrastructure patterns and frontline insights. International Journal of Science and Research Archive, 2025, 15(02), 081-101. Article DOI: https://doi.org/10.30574/ijsra.2025.15.2.1288.

Copyright © 2025 Author(s) retain the copyright of this article. This article is published under the terms of the Creative Commons Attribution Liscense 4.0

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