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ISSN Approved Journal || eISSN: 2582-8185 || CODEN: IJSRO2 || Impact Factor 8.2 || Google Scholar and CrossRef Indexed

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Research and review articles are invited for publication in January 2026 (Volume 18, Issue 1)

Reimagining sustainable design: Leveraging 4IR and virtual reality in architectural engineering education

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  • Reimagining sustainable design: Leveraging 4IR and virtual reality in architectural engineering education

Hyacinthe Tonga *

Department of Architectural Technology and Interior Design, Faculty of Engineering, the Built Environment and Technology, Nelson Mandela University, 6001, University Way., Summerstrand, Gebara.

Research Article

International Journal of Science and Research Archive, 2025, 16(02), 950-957

Article DOI: 10.30574/ijsra.2025.16.2.2402

DOI url: https://doi.org/10.30574/ijsra.2025.16.2.2402

Received on 09 July 2025; revised on 16 August 2025; accepted on 18 August 2025

This study investigates the integration of Virtual Reality (VR), specifically the Oculus Quest 3, within architectural education to enhance sustainable design practices. Using a first-principal approach to design thinking, the research explores how immersive VR environments can improve spatial cognition, support iterative design, and encourage environmentally-conscious decision-making. The study was conducted with ten postgraduate architecture students at Nelson Mandela University, who engaged in a small house design project within a virtual design studio. Students were able to create 3D models, explore them at a 1:1 scale in VR, and receive immediate feedback to refine their designs.

Findings indicate that VR significantly enhances students’ spatial awareness, allowing them to better understand proportions, relationships, and functionality within their designs. The immersive environment also supports rapid design iteration, enabling students to test multiple design options efficiently and make real-time adjustments. Moreover, VR facilitated the integration of sustainability principles, as students could visualize energy flows, natural lighting, and material impacts, leading to more environmentally-informed design decisions. Participants reported heightened engagement and satisfaction with the design process, noting that the interactive and experiential nature of VR made learning more intuitive and enjoyable.

The results suggest that VR offers transformative potential for architectural pedagogy. By incorporating immersive technologies into the design studio, educators can provide a more holistic, hands-on learning experience that develops spatial understanding, creativity, and sustainability awareness. This study highlights the importance of integrating VR into architectural curricula, preparing students to navigate the increasingly digital, collaborative, and sustainability-focused demands of contemporary design practice.

Virtual Reality (VR); Sustainable Design; Architectural Education; Design Thinking

https://journalijsra.com/sites/default/files/fulltext_pdf/IJSRA-2025-2402.pdf

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Hyacinthe Tonga. Reimagining sustainable design: Leveraging 4IR and virtual reality in architectural engineering education. International Journal of Science and Research Archive, 2025, 16(02), 950-957. Article DOI: https://doi.org/10.30574/ijsra.2025.16.2.2402.

Copyright © 2025 Author(s) retain the copyright of this article. This article is published under the terms of the Creative Commons Attribution Liscense 4.0

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