University of California, Irvine California, USA.
International Journal of Science and Research Archive, 2025, 15(03), 170–178
Article DOI: 10.30574/ijsra.2025.15.3.1661
Received on 20 April 2025; revised on 28 May 2025; accepted on 31 May 2025
Online games with massive concurrent user populations generate torrents of operational and gameplay data every second. Real-time analysis of these metrics is crucial for ensuring a seamless player experience, rapid incident detection, player behavior insights, and data-driven live-ops decisions. However, petabyte-scale ingestion, processing, storage, visualization, and alerting at sub-second latencies present unique challenges in throughput, fault tolerance, cost, and maintainability. This article presents a comprehensive framework for architecting, implementing, and operating a real-time metrics pipeline tailored to online games supporting millions of daily active users (DAU). We cover key components—data ingestion, stream processing, scalable storage, query optimization, dashboarding, anomaly detection, security and privacy, and cost governance—illustrated by patterns and case studies. Best practices and future directions (e.g., serverless analytics, AI-driven insights, edge-native processing) are also discussed.
Real-time analytics; Online gaming; Stream processing ; Scalability; Monitoring; Anomaly detection; Big data; Live operations; Data governance
Preview Article PDF
Prem Nishanth Kothandaraman. Optimizing real-time metrics analysis for online games with millions of daily users. International Journal of Science and Research Archive, 2025, 15(03), 170–178. Article DOI: https://doi.org/10.30574/ijsra.2025.15.3.1661.
Copyright © 2025 Author(s) retain the copyright of this article. This article is published under the terms of the Creative Commons Attribution Liscense 4.0







